GoldenEye Codexery — Data & Quality

We publish our audit record because accuracy claims should be checkable. Every entry on this site runs through an automated fact-audit pipeline (accuracy audit → source-grounded repair → visual QA); this page is generated from that pipeline's own report, not written by hand.

Last full accuracy audit: 2026-08-26 · 30 entries checked · 7 flagged · 15 issues confirmed · 7 corrected · 8 still open

Recent findings (audit lane, verbatim)

James Bond — The 'DID YOU KNOW' section says the PP7 appears in earlier James Bond films like Dr. No, but the PP7 is a fictional weapon created for GoldenEye 007 and does not appear in any James Bond film; Dr. No features a Walther PPK, not a PP7.

Alec Trevelyan — The final confrontation takes place on a catwalk above a control room/antenna area, but the weapon Trevelyan uses is not a 'golden PP7'; in the film, he uses a golden pistol that is a Walther PPK, not a PP7 (Bond's PP7 is a fictional variant, but Trevelyan's g

Alec Trevelyan — The 'DID YOU KNOW' section states 'Alec Trevelyan is voiced by actor Sean Bean in the game.' This is misleading: Sean Bean portrayed Trevelyan in the film, but in the 1997 video game *GoldenEye 007*, Trevelyan was voiced by an uncredited actor (not Sean Bean).

Xenia Onatopp — The claim that Xenia's death animation in the game played a specific sound effect of a body hitting the ground that became a fan-favorite detail is unverifiable and not a canonical fact from the game's official history.

Daniel Craig — Pierce Brosnan was not the first actor to reprise his role as James Bond in a video game adaptation of a film he starred in, as he did not voice Bond in the 1997 GoldenEye 007 game; his likeness was used but the voice was provided by an impersonator.

The Facility — The single-player mission 'Facility' is the third mission in the game, after 'Dam' and 'Runway', not the second.

The Facility — The objective to retrieve the GoldenEye key involves opening a safe by shooting a specific panel or using a keypad, not via a computer terminal.

Sevastopol — The claim that 'the name Sevastopol is not used in official canon' is contradicted by GoldenEye 007: Reloaded, where the level is officially named 'Sevastopol' in mission select and official materials.

Siberia — The claim that the Dam level in GoldenEye 007 was inspired by the real-life Arkhangelsk Dam is not supported by any known developer statement or canon, and appears to be invented.

Cougar Magnum — [phantom sweep] meta-commentary published as content; rewrite source-grounded

Open data

All content is fetchable as JSON at /data/content/ · llms.txt · sitemap

Corrections

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