GoldenEye Codexery

Uzi

A compact storm of 9 mm rounds for when the corridor gets crowded.

Uzi

The Uzi is a submachine gun that appears as a selectable weapon in the GoldenEye 007 video game series, most notably in the landmark 1997 Nintendo 64 title developed by Rare. In-game it serves as a rapid-fire, close-to-mid-range option for players, fitting the real-world Uzi's reputation as a compact, high-volume personal weapon. As one of the standard-issue firearms available to 007 and other playable characters, the Uzi occupies a middle tier in the weapon hierarchy—outpacing the pistol in rate of fire while sacrificing the range and stopping power of the assault rifles and shotguns also present in the arsenal.

Type
Submachine gun
Role in game
Rapid-fire, close-to-mid range weapon
First appears
GoldenEye 007 (1997, Nintendo 64)
Game developer (1997)
Rare
Real-world designer
Uziel Gal (Israel)
Ammunition type
9×19mm Parabellum (real-world)

Lore & Background

In the GoldenEye 007 universe, the Uzi sits among the standard-issue sidearms and combat weapons that 007 and his allies draw upon during missions across the Soviet Arctic, the GoldenEye satellite facility, and the multiplayer arenas. Its compact frame and blistering rate of fire make it the go-to choice for close-quarters engagements where a full-length rifle would be unwieldy in narrow corridors and control rooms. The weapon's presence in the 1997 Rare title reflects the game's effort to build a believable, tiered arsenal that mirrors the variety of firearms a field agent might encounter. Picked up from weapon caches or obtained in multiplayer, the Uzi rewards aggressive, up-close play: its high cyclic rate can overwhelm opponents before they react, but its effective range falls short of the M4 or AK-47, demanding that the player stay mobile and close. The real Uzi, designed by Uziel Gal in the late 1940s and adopted by the Israel Defense Forces, became one of the most widely produced submachine guns in history. Its inclusion in GoldenEye 007 taps into that cultural familiarity, giving players an instantly recognizable silhouette and handling profile that feels at home in a spy-action context.

In Their Own Story

The corridor smelled of ozone and cold metal. 007 dropped the empty M4 magazine, felt the weight of the Uzi bite into his palm as it clattered from the supply crate, and racked the charging handle. Somewhere ahead, behind the humming server racks of the satellite uplink, a pair of guards were reloading. He didn't need the range. He needed the volume. He stepped around the corner, and the Uzi spoke in a staccato bark that turned the fluorescent-lit hallway into a blur of muzzle flash and screaming steel. Two seconds. Two down. He was already moving.

Reader's Guide

The Uzi is a submachine gun available in GoldenEye 007 (1997) as one of the mid-tier weapons in 007's arsenal. It is found in weapon caches throughout the campaign levels and is a common pick in multiplayer deathmatch and team modes. In single-player, the Uzi excels in tight indoor spaces—control rooms, corridors, and the cramped interior of the satellite facility—where its high rate of fire can eliminate an enemy before they can return fire. It is less effective at long range than the M4 or AK-47, so it should not be your default choice for open outdoor areas. In multiplayer, the Uzi is a popular aggressive weapon. Its fast spray makes it lethal in close-quarters maps, but the player must manage positioning carefully: the weapon's limited range means that holding a long sightline against a player with a sniper rifle or shotgun is a losing proposition. Pair it with frequent repositioning and use it to flush enemies out of cover rather than to hold a lane. A practical tip: the Uzi's rapid fire makes it easy to spray and miss at medium range. Short, controlled bursts of two or three rounds are more accurate and conserve your attention on tracking the target. Switch to a rifle or shotgun the moment the engagement distance exceeds roughly twenty metres.

Did You Know?

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