GoldenEye Codexery

Train

Board the train, stop Janus, reclaim the GoldenEye.

Train

The Train is a pivotal single-player mission in the 1997 first-person shooter GoldenEye 007, developed by Rare and published by Nintendo for the Nintendo 64. It serves as the fifth level in the game's campaign, following the events at the Severnaya satellite facility. The mission tasks James Bond with boarding a moving train to retrieve the stolen GoldenEye satellite weapon from the rogue MI6 agent Alec Trevelyan, also known as Janus.

Character
James Bond (007)
Role
Protagonist
Affiliation
MI6
First appears
GoldenEye 007 (1997)
Status
Alive
Mission type
Infiltration and retrieval

Lore & Background

The Train mission is a direct adaptation of the climactic sequence from the 1995 film GoldenEye, where Bond pursues Trevelyan aboard a heavily armored train traveling through the Russian countryside. In the game, the level is set on a long, linear train consisting of multiple cars, including cargo holds, passenger compartments, and an engine room. The environment is dark and confined, with limited visibility and tight corridors that force close-quarters combat. The cramped interiors are punctuated by the strobing glow of emergency lights and the rhythmic clatter of wheels over track joints, creating a tense, claustrophobic atmosphere that keeps players on edge.

In Their Own Story

The train thunders through the Siberian wilderness, its metal wheels screeching against the rails. Inside, James Bond moves silently from car to car, dispatching Trevelyan's henchmen with precision. The air is thick with the smell of gunpowder and oil. In the final car, Bond confronts Trevelyan, who activates the GoldenEye satellite's targeting system. The two agents engage in a brutal hand-to-hand fight atop the speeding train, with the fate of the world hanging in the balance.

Reader's Guide

The Train mission begins with Bond boarding the moving train via a helicopter rappel. The player must navigate through a series of train cars, eliminating enemy guards and avoiding traps. Key objectives include disabling the train's brakes to prevent escape and retrieving the GoldenEye weapon from Trevelyan's possession. The level culminates in a boss fight against Trevelyan, who uses a combination of gunfire and melee attacks. The mission is notable for its linear design, intense action, and the iconic showdown on the train's roof. Successfully completing the mission advances the story toward the final confrontation at the Cuban missile base. The Train is widely regarded as one of the most memorable levels in GoldenEye 007, praised for its faithful adaptation of the film's climax and its challenging gameplay.

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